State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 3D Cartoon Games on iOS in Belgium Q2 2022

Discover the performance of the top 5 3D cartoon games on iOS in Belgium during Q2 2022, featuring trends in downloads, revenue, and active users.

Top 5 3D Cartoon Games on iOS in Belgium Q2 2022

Performance of Top 5 3D Cartoon Games on iOS in Belgium in Q2 2022

In the second quarter of 2022, the performance of the top 5 3D cartoon games on the iOS platform in Belgium showcased some intriguing trends in downloads, revenue, and active users. Below, we delve into the specifics of each game's performance based on Sensor Tower data.

Subway Surfers

Weekly Revenue: This game experienced a significant peak in weekly revenue, reaching approximately $4.5K in mid-May. The revenue fluctuated throughout the quarter, with notable highs around $4.4K in late May and $3.2K at the end of the month.

Weekly Downloads: Downloads peaked at 19.9K in the week of May 23, with a general upward trend observed from mid-April to late May. The highest download count was followed by a gradual decline towards the end of June, averaging around 7K.

Weekly Active Users: Active users saw a steady increase, peaking at 467.6K in the week of May 23. Despite a slight decline in June, the game maintained a robust user base, ending the quarter with approximately 379.8K active users.

Fishdom

Weekly Revenue: Fishdom's weekly revenue showed consistent performance, ranging between $15K and $22K. The highest revenue was recorded at around $22K in the week of June 20.

Weekly Downloads: Downloads fluctuated, with a peak of 6.5K in early April. There was a noticeable drop towards the end of May, with the lowest point being 3.4K, before slightly recovering to 4K by the end of June.

Weekly Active Users: Active users remained relatively stable, hovering around the 22K to 24K mark throughout the quarter. The highest number of active users was 24K, recorded in early May.

Stumble Guys

Weekly Revenue: Stumble Guys exhibited a remarkable increase in revenue, peaking at approximately $5.4K in the last week of June. The game saw a steady rise from early May, with notable jumps in revenue during the latter half of the quarter.

Weekly Downloads: Downloads surged significantly, reaching 15.9K in the final week of June. This marked a substantial increase from the beginning of the quarter, where downloads were around 1.5K.

Weekly Active Users: The number of active users grew consistently, peaking at 50.5K in the last week of June. This was a significant rise from the 12.4K active users recorded at the start of the quarter.

Clash Royale

Weekly Revenue: Clash Royale's revenue showed significant fluctuations, with a peak of approximately $63.9K in early April. The lowest revenue was around $11.6K in mid-June, indicating a varied performance throughout the quarter.

Weekly Downloads: Downloads reached a high of 6K in early April but saw a gradual decline, hitting a low of 1.5K in mid-June. The quarter ended with a slight recovery to around 2.1K downloads.

Weekly Active Users: Active users remained strong, peaking at 253.7K in early May. Despite some fluctuation, the game maintained a solid user base, ending the quarter with around 201.4K active users.

Tennis Clash: Sports Stars Game

Weekly Revenue: Tennis Clash experienced a steady increase in revenue, peaking at approximately $6.1K in the last week of June. The game saw consistent growth from May onwards.

Weekly Downloads: Downloads peaked at 4.5K in early June, with a noticeable rise from mid-May. The quarter ended with around 2.7K downloads, indicating a slight decline towards the end.

Weekly Active Users: Active users increased steadily, peaking at 12.8K in early June.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022